Configuration / Design Time Control File

The following list describes the input for the boids.ini configuration file.
The numbers to the left represent good configuration settings.

  • 100 Total number of entities (50)
  • 10 Seperation: How much they stay away from each other(distance factor) (10 )
  • 100 Cohesion: How much they steer towards each other's center of mass (1000)
  • 100 Alignment: How much they steer toward each other's goal (1000)
  • 20 Bounds: How much they try to stay within the prescribed bounds (10)
  • 5 Movetoward: How much they attempt to move toward the specific goal (intelligence) (20)
  • 1 Seperation Factor: weight for this specifc factor in total equation (1)
  • 1 Cohesion Factor: weight for this specifc factor in total equation (1)
  • 1 Alignment Factor: weight for this specifc factor in total equation (1)
  • 1 Bounds Factor: weight for this specifc factor in total equation (1)
  • 1.5 Move toward Factor: weight for this specifc factor in total equation (1)
  • 1 Move Away Factor: weight for this specifc factor in total equation (1)
  • -150 Boid Min x coordinate of platform bounds -50
  • 60 Boid Max x coordinate of platform bounds 20
  • -9 Boid Min Y coordinate of platform bounds
  • 15 Boid Max Y coordinate of platform bounds
  • -90 Boid Min z coordinate of platform bounds - 30
  • 90 Boid Max z coordinate of platform bounds - 30
  • false case sensitive trigger for multicolor: True
  • 50 Ratio of prey to total entites (50 to 100 means 2 prey)
  • 300 Delay start lower bound - how long they wait before starting animation (predator)
  • 400 Delay start upper bound
  • 100 Delay stop lower bound how long they wait before starting animation (prey)
  • 200 Delay start upper bound
  • 2 Initative Min - how quickly they get up from perching
  • 10 Initative Max - how quickly they get up from perching