Music Box is an artistic implementation of emergent behavior and its use to create music. Music Box employs a flocking algorithm to display animated notes that rise from a written score, then move to create a distinctive flock-lead musical arrangement. The result is emergent sound; a musical arrangement directed by the visual representation of flocking.
Music box was started in 2006. It is implemented using direct-X. It supports real time interaction, design time controls and 3-dimensional stereoscopic sound. Music Box is a creative exploration into the relationship between visual composition and sonic experience.
Music Box is available as a performance exhibition in which the artist or visitors direct the experience via computer game controller. Music Box combines the agency of a game experience with the natural harmonies of emergent behavior.
Music Box is also available as a looping video display. It is displayed in 10" digital frame or in DVD format.
- Varied: New Media Caucus NMC10 Video Programme (2013)
- Sao Paulo, Brazil, FILE: Electronic Language Internatational Festival (July 2012)
- Madison, Wisconsin (June 2011): Games, Learning and Society Art Exhibit (University of Wisconsin) - catalog ETC Press
- Athens, Greece (November 2009): International Conference on Advancements in Computer Entertainment
- Rio de Janeiro, Brazil (October 2009), SBGames 2009 Arts Exhibition
Grace, L. 2010. Music Box: An Algorithm for Producing Visual Music. In Proceedings of the 2010 Third international Conference on Advances in Computer-Human interactions (February 10 - 16, 2010). IEEE Computer Society, Washington, DC, 125-129. DOI= http://dx.doi.org/10.1109/ACHI.2010.18 Grace, L. (2011).
Grace, L. D. 2009. Music box: composing and performing visual music. In Proceedings of the International Conference on Advances in Computer Enterntainment Technology (ACE '09). ACM, New York, NY, USA, 445-445. DOI=10.1145/1690388.1690493http://doi.acm.org/10.1145/1690388.1690493